The Best Place for soon to be released video game for the wii, The Conduit.
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Mon Sep 22, 2008 7:08 pm by Jeezy

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Conduit's Multiplayer Info
Multiplayer in The Conduit will feature 13 competitive multiplayer modes for online play, with 9 different maps and 18 weapons to choose from.[25][26] Multiplayer modes include standard deathmatch and team-based modes.[15][20] In "Free for All" category modes, each player is independent and can attack any other player to score. In the "Marathon" mode, players must score as many kills as possible within a time limit. Other "Free for All" modes include "Three Strikes," which limits players to only three lives per match; "ASE Football," where the player who captures and holds the All-Seeing Eye device the longest wins; and "Bounty Hunter," which involves each player hunting a specific opposing player and receiving penalties if the wrong player is targeted. Team-based modes, under the "Team Reaper" category, focus on cooperation between players to achieve a specified goal. "Marathon" can be played with teams in "Team Reaper," and a "shared-stock" option can be activated which forces the players in each team to draw from one limited pool of lives. "Team Objective" is a capture the flag-like mode where each team must find and capture an ASE more times than the opposing team to win.[26]The online multiplayer will support up to 12 players simultaneously,[27] although a player capacity of 16 was originally planned.[11][28] When seeking an online match, the player can choose playlists with randomly-selected players from locally or around the world, or with players who have exchanged friend codes. Maps for the multiplayer are taken from places seen in the campaign, but are redesigned to better suit the different multiplayer modes.[29] Voice chat for the online multiplayer will be included through implementation of the Wii Speak peripheral, and is available only between players who have traded friend codes. The Conduit will be the first third-party Wii game to use the accessory.[14][16] While in a Free for All match, players will only be able to hear the six other players closest to them on a level. The developer stated that the decision was made in order to cut down on the substantial amount of noise created by 12 players speaking at once.
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